The Challenge: Add an ad-hoc recorded acoustic track to an album of well-produced punchy symphonic metal without either overcompressing the acoustic song or dulling the majestic metal. The Solution: The track itself was a quiet piano-and voice version of one of the main album tracks, with high dynamic range and a startlingly good performance. However, […]
About Eric Oehler
Senior Engineer Founder and owner of Submersible Studios, Eric enjoys talking about microphones and buying audio software he doesn't especially need. He also spends an awful lot of time with a RTA and a reference mic trying to get the acoustics of the studio juuuust right.
With the rise in the DIY Mastering ethos for independent studios, a number of companies have put out all-in-one mastering solutions, generally a single program or an all-in-one plugin that handles every major step in the mastering chain. I can’t say I’m a huge fan.
While maybe it’s true that the mastering engineer *can* indeed fix these things, the smartest policy is to fix these things in the mixing stage first. Any fix in the mastering stage comes with a cost, whether that cost is monetary (extra engineering time means extra $$$) or just the cost to the overall quality of the track.